I went back to world of warcraft.
I’ll take a second and let the feeling of defeat that I hope that sentence communicated sink in.
Defeat? Yes, defeat. At least for the time being WAR is just too much for me to commit to. The grind is mindless and boring. No, I’m not saying that WoW’s isn’t mindless, and it’s CERTAINLY boring, but its over. The fact of the matter is that I have a level 70 character that I can play end-game content with. I don’t feel like there’s enough reward to warrant the months of casually grinding endless scenarios to reach 40 in warhammer. It’s a good game with a lot of potential, but not for me right now. Maybe that will change next month when Wrath of the Lich King is supposed to come out and I’ll have to grind to 80, but who knows?
Speaking of which, I’ve been around WoW a long-ass time. I wouldn’t consider myself an expert on anything, but I was looking over the old patch notes last night and realized that I’ve been playing WoW since somewhere around 1.2. Mara was in the game when I started and Diremaul wasn’t. In preparation for the new expansion, I was thinking of doing a series of posts documenting the extreme changes I’ve seen the rogue class go through–the evolution of the metagame. There’s a really good read on what a game is, and what the metagame contributes to that here. Everytime the powers that be change something in the game they effect the metagame. We’ve seen a fair number of changes, the diligent folks over at shadowpanther have gone to great lengths to put them together here. While I disagree with some of their distinctions between buff, fix, and “usefull addition” it’s a pretty good list.
I’ll try to get started on that tonight, but I’ve got a million things to do… (like farm Baron’s mount, and level enchanting.)


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