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Entries tagged as ‘editor’

Meet Deprivation. Plus, my thoughts on WAR’s UI editor.

October 6, 2008 · Leave a Comment

I decided a week or two ago to stop playing my Zealot (autumnrayne) in WAR and to instead try a DPS class.  I had made a magus to reserve the name Deprivation (stolen from a horde rogue on Archimonde)  So I camped Autumn in town and started to level the magus.  What a difference! I really understood why people were saying that the zealot needed a bit more offensive power. Even with the +25% dmg -20% healing tactic, Autumn took a good 2 minutes to kill something his level.  Deprivation can burn through a pile of enemies in a couple seconds.

I think that I’m going to try to keep a character in each tier all the time.  I love the scenarios and it’s so hard to predict what classes are going to be needed in the end-game.  One of the reasons I burnt out so badly at WoW was because I didn’t take my time and enjoy everything that the game had to offer. (not that it had that much…)  I messed around til 35, quit and then when i picked it back up again all my friends were 60, so I rushed to the level-cap.  Hopefully, taking my time and just focusing on having a good time will alleviate any burnout, and it will also give me a host of characters to play should one end up getting hit with the nurf a bit to hard.  Not to mention that WAR rewards you for taking your time and just exploring or messing around.  It really has a lot to offer people who are stopping to smell the roses and enjoy the game.   I had so much fun playing the magus that I took him all the way to 12.  I picked Autumn up again last night and pushed him to 16.  I’ll take him all the way to 22 and then roll another character… I’m thinking a tank this time.

I spend some of my time at work reading over the class forums and was delighted to discover that I had managed to have a great time rolling what seems to be considered the worst class ever. . . This was the same thing I had read about the zealot during Open Beta. (OB)  So now I’ve managed to have a good time with two of the apparently worst classes.

One of the things I really love about WAR is the UI editor (i stole this picture from the warhammer alliance forums.):

Warhammer in-game UI editor

Warhammer in-game UI editor

In WoW you had to be a code-monkey to move anything around (or at least download someone else’s work)  Mythic has recognized that everyone is going to want something different in their UI-some will want the health bars at the top of their screen, some will want it next to their character.  The ingame tool to move, disable, and scale all of the elements (including the extraneous art) is incredible.  The only thing i wish I could do was save different layouts, sets of addons, and configs for different characters.  I set Autumn’s UI to show friendly healthbars when they were damaged.  It only takes a second when i play Deprivation to go in and change it to enemies, but why should I have to?  I downloaded a grid addon to make keeping an eye on everyone’s health a lot easier when I played my healer.  I don’t care what other people’s health is on my DPS character, can i get an option to load different sets of addons?  WoW did a pretty good job with this and I would like to see Mythic roll out this feature in the future as more people start to roll alts.

Since the MMO-world tends to be pretty full of its own terms and abbreviations, I’m going to attempt to put together a list of the ones that I use.  Check out the glossary page if you’re confused.

PS: and as a side note i reinstalled Quake 4 because i was having cravings for strafe-jumping fun…that might work its way into this blog in the near future.

Categories: play-log · warhammer
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